![]() ![]() ![]() If it isn’t, follow the steps below to find the region code.Find the last digit in the version number – that’s your region code.Check the version number in the bottom left corner of the launcher window.If you have only installed The Sims 3 (with no expansions, worlds, or stuff packs), you can check your region version from the launcher: If you already know which region version you have, skip to the next section. The super-patcher you need for Mac OSX depends on the region of the version you’re installing. If you’re playing on PC, we recommend that you update your game directly through Origin.Įxpand for instructions on checking your region, downloading the super-patcher, and extracting and running it on your Mac. PC players can use the super-patcher as well. ![]() For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository.If you’re playing on Mac, you need to use The Sims 3 super-patcher to update your game. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. ![]() NET Framework 4.6.2 or higher installed is required. ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and. ![]()
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